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No Camels Allowed!
by Terry Brown [published in ParkWorld, July 2004]
...making creative teamwwork work... |
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Iconomy 101
by Terry Brown [published in Entertainment Management, Sept/Oct 2003]
...the use & role of icons and iconic imagery in theme park design... |
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What's the Big Idea?
by Steve Rhys [published in Entertainment Management, May 2002]
...designing knowledge-based attractions... |
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Putting Signs into Designs
by Bob Pavlich [published in InterGaming, November 2002]
...signage is getting the attention it deserves from casino developers and designers.... |
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Designing in the Muskokan Style
by Steve Moorkhead [published in Muskoka Monthly, 2002]
...Muskokan Architecture... |
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Programmed for Success
by Terry Brown & Kelly Moorhead [published in Entertainment Management, June 2001]
...the use of signage in design.... |
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More Than "Scheme" Deep
by John Plumpton [published in Entertainment Management, March/April 2001]
...the true beauty of interior design is function, not form.... |
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Designing Parks - Big Name vs. No Name
by Cale Heit [published in Entertainment Management, Jan/Feb 2001]
...brand name vs. independent parks.... |
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Water Works!
by Gordon Dorrett [published in FunWorld, September 1998]
...the art and science of aquatecture.... |